initial commit
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23
exercises/07_threads/05_channels/src/data.rs
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23
exercises/07_threads/05_channels/src/data.rs
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use crate::store::TicketId;
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use ticket_fields::{TicketDescription, TicketTitle};
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#[derive(Clone, Debug, PartialEq)]
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pub struct Ticket {
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pub id: TicketId,
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pub title: TicketTitle,
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pub description: TicketDescription,
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pub status: Status,
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}
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub struct TicketDraft {
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pub title: TicketTitle,
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pub description: TicketDescription,
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}
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#[derive(Clone, Debug, Copy, PartialEq, Eq)]
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pub enum Status {
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ToDo,
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InProgress,
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Done,
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}
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23
exercises/07_threads/05_channels/src/lib.rs
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23
exercises/07_threads/05_channels/src/lib.rs
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use std::sync::mpsc::{Receiver, Sender};
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pub mod data;
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pub mod store;
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pub enum Command {
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Insert(todo!()),
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}
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// Start the system by spawning the server thread.
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// It returns a `Sender` instance which can then be used
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// by one or more clients to interact with the server.
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pub fn launch() -> Sender<Command> {
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let (sender, receiver) = std::sync::mpsc::channel();
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std::thread::spawn(move || server(receiver));
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sender
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}
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// TODO: The server task should **never** stop.
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// Enter a loop: wait for a command to show up in
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// the channel, then execute it, then start waiting
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// for the next command.
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pub fn server(receiver: Receiver<Command>) {}
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33
exercises/07_threads/05_channels/src/store.rs
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33
exercises/07_threads/05_channels/src/store.rs
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use crate::data::{Status, Ticket, TicketDraft};
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use std::collections::BTreeMap;
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#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
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pub struct TicketId(u64);
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#[derive(Clone)]
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pub struct TicketStore {
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tickets: BTreeMap<TicketId, Ticket>,
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counter: u64,
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}
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impl TicketStore {
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pub fn new() -> Self {
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Self {
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tickets: BTreeMap::new(),
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counter: 0,
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}
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}
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pub fn add_ticket(&mut self, ticket: TicketDraft) -> TicketId {
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let id = TicketId(self.counter);
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self.counter += 1;
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let ticket = Ticket {
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id,
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title: ticket.title,
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description: ticket.description,
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status: Status::ToDo,
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};
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self.tickets.insert(id, ticket);
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id
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}
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}
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